Empires of Twilight: Ayrdonya
Chaotic Neutral Dwarf Fighter, Mercenary
Korgil is a dwarf. He has a beard and an axe. What more do you need to know?
For everything there is a price, and you are a negotiator at heart.
Benefits: You gain a +2 trait bonus on Diplomacy, Intimidate, and Sense Motive checks made while negotiating payment for a quest or a service that you provide.
You love to drink, and nobody tells you what to do!
Benefits: When you imbibe an alcoholic beverage, you gain a +2 trait bonus on saves against mind-affecting effects for one hour.
Starting Gear: Fighter’s Outfit, Scale Mail Armor, Dwarven Waraxe, Heavy Wooden Shield, Shortbow , Arrows (20), Dagger, Backpack, Belt Pouch, Blanket & Bedroll, Flint & Steel, Waterskin, Picture of Mum, 4 cp
Korgil is a dwarf mercenary. He swings his axe, something dies, someone pays him. Korgil buys expensive spirits when he can, cheap ale when he can’t, and gambles the rest on dice, cards, and wenches. What more do you need to know?
DM Notes: Korgil is traveling partners with Maggie and Kiel. When one finds work, they try to find similar work for the other two. It’s a good deal. The three have been hired to work guard duty in the cargo hold of some ship called the Blazing Eagle, or some such. Who cares what it’s called, as long as he gets his silver?